web analytics

ATF - Advanced Tactical Fighter

 

Home    About    Turbo Pascal    Commodore Amiga    Games    Links    Misc. Websites    MIDI Music

Text Ads    SEO Tools    Contact    Sitemap    Guestbook    Add URL    Tell A Friend    WebRings

 

 

Details

 

Platform: Sinclair ZX Spectrum

 

Game: ATF - Advanced Tactical Fighter

 

Publisher: Digital Integration

 

Year: 1988

 

Other Platforms

 

 

Description

 

 

War has broken out in a future island archipelago. Both sides are evenly matched on the ground... but one side has a single squadron of ultra-modern Lockheed ATF fighter-bombers. Can you alter the balance of power with these few planes?

Your first decision is over what ammunition you will take on your mission. The ATF can be loaded with cannon shells, visually-guided ASRAAM missiles (which are not much use!) and more powerful Maverick missiles with a range of 100km which can take out over-the-horizon targets, selected from a database. Your refuelling and rearming is vital, and weaponry must be balanced against fuel supplies so that the ATF can fly within safe weight limits. The levels of arms and fuel are shown on bar graphs.

Once you've armed and fuelled you can begin your main mission. After a takeoff using maximum thrust, the ATF's speed must be maintained to avoid stalling and crashing. Flying low over a vertically-scrolling landscape, the ATF comes under constant attack from enemy forces. Enemy radar can be avoided with terrain-following equipment, but this reduces your speed and carries the risk of a crash.

 

Screenshots

 

1942 screenshots 1

 

Back to Homepage

Back to Spectrum page

FraserSales Ltd, History, CP © Copyright 2004-2009. All rights reserved.

Privacy, ChangingLinks, Join Top50.to